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Table 5 Details on the interpretation technologies and content at OZC

From: Evaluating visitor experience of digital interpretation and presentation technologies at cultural heritage sites: a case study of the old town, Zuoying

Division of the interpretation areas

Main digital technologies used in each area

Interpretation content

Treasure Hunt in the Old City

Augmented reality

Basic information about unearthed artefacts discovered at archaeological sites and virtual restoration results of partially damaged artefacts

Representation of OZC

Moving model & projection mapping

Historical and cultural evolution of OZC over time and the changes in the construction of buildings within OZC in different periods

A Tale of Two Cities

Virtual reality & projection mapping

Introduction to the relationship between Zuoying and Fongshang, which are regions belonging to OZC, and their historical changes

Image of the Old City

Projection mapping & digital animation

Old memories of OZC residents

Chronology of Major Events

Augmented reality

Representative and important events from different historical periods of OZC

Our Old City

Virtual reality

Construction details on the different buildings in the city; visitors can also create their OZC in the VR game